Mateo
Mateo
Environment Artist - GC generalist
Hollywood, United States

Los Angeles Based 3D artist focused on all aspects of game pipelines, from problem solving and experimenting in Unreal Engine, to creating high quality characters and environments that can run real-time.

Resume PDF

Skills

Environment DesignSculpting3D ModelingTexturing3D AnimationVisual EffectsReal-TimeRiggingLightingLayout

Software proficiency

Maya
Maya
ZBrush
ZBrush
Houdini
Houdini
Unreal Engine
Unreal Engine
Substance 3D Painter
Substance 3D Painter
RizomUV
RizomUV
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
SpeedTree
SpeedTree
Quixel Mixer
Quixel Mixer
Quixel Megascans
Quixel Megascans
Photoshop
Photoshop
Illustrator
Illustrator
After Effects
After Effects
Premiere
Premiere

Reel

Experience

  • Student at Gnomon
    Los Angeles, US
    January 2023 - Present

    Full time student at Gnomon. Graduated in 2025 with a BFA in Digital Production, with a focus on game art.

    At Gnomon, we got to be close by, and be taught by industry professionals. My time at Gnomon taught me a lot about professional workflows, studio pipelines, and discipline.